Deploying 3 [Justice League Dark] Champions increases their Spiritual AMP by 20%.
Deploying 4 [Justice League Dark] Champions increases their Spiritual AMP by 25%.
Deploying 5 [Justice League Dark] Champions increases their Spiritual AMP by 30%.
Deploying 3 [Energy Wielder] Champions increases their HP by 10%.
Deploying 4 [Energy Wielder] Champions increases their HP by 12 %.
Deploying 5 [Energy Wielder] Champions increases their HP by 15%.
Zatanna creates a magical stage that grants all allies 45% ATK Up and 30% Physical DEF Up for 15s, during which Zatanna's basic attacks deal Spiritual DMG equal to 200% of her ATK to enemies in a circular area.
Zatanna creates a clone that inherits 35% of her ATK and 35% of her max HP. The clone attacks enemies with basic attacks. While the magical stage is active, the clone's attacks also deal Spiritual DMG equal to 200% of Zatanna's ATK to enemies in a circular area.
Zatanna selects an ally (including herself) with the highest ATK and increases their ATK by 55% for 10s.
After the start of battle, all [Justice League Dark] allies gain 10% Spiritual AMP every 4s, stacking up to 60%.