Deploying 3 [Justice League] Champions increases their ATK and HP by 10% and 10%.
Deploying 4 [Justice League] Champions increases their ATK and HP by 15% and 10%.
Deploying 5 [Justice League] Champions increases their ATK and HP by 20% and 10%.
Deploying 3 [Metahuman] Champions increases their ATK and HP by 5% and 5%.
Deploying 4 [Metahuman] Champions increases their ATK and HP by 7% and 5%.
Deploying 5 [Metahuman] Champions increases their ATK and HP by 10% and 5%.
Shazam deals Physical DMG equal to 320% of his ATK to enemies within a circular area around him and [Taunts] them for 3s. [Taunt]: Forces the affected target to attack the caster with basic attacks.
[Courage of Achilles]: Reduces Physical DMG taken by 45%. Cannot be dispelled.
Shazam dashes forward and unleashes a burst of lightning within a circular area around him, dealing Physical DMG equal to 260% of his ATK and gaining a Shield equal to 260% of his ATK.
When Shazam takes lethal damage, his HP is locked at 1 instead and he recovers 100% of his Max HP within 63, inflicting [Taunted] on all enemies at the cost of all his Energy. Can be triggered once per battle.