Deploying 3 [Justice League Dark] Champions increases their Spiritual AMP by 20%.
Deploying 4 [Justice League Dark] Champions increases their Spiritual AMP by 25%.
Deploying 5 [Justice League Dark] Champions increases their Spiritual AMP by 30%.
Deploying 3 [Energy Wielder] Champions increases their HP by 10%.
Deploying 4 [Energy Wielder] Champions increases their HP by 12 %.
Deploying 5 [Energy Wielder] Champions increases their HP by 15%.
Doctor Fate casts a spell that grants a [Shield] equal to 40% of his Max HP to allies within a circular area.
Doctor Fate casts a spell that grants 3 [Shield] equal to 36% of his Max HP to a selected ally.
Doctor Fate gathers Energy, dealing Spiritual DMG equal to 880% of his ATK over time to an enemy.
At the start of battle, every [Justice League Dark] ally increases the [Shield] strength granted by Doctor Fate by 37.5%.