Deploying 3 [League of Assassins] Champions increases their Dodge by 20%.
Deploying 4 [League of Assassins] Champions increases their Dodge by 25%.
Deploying 5 [League of Assassins] Champions increases their Dodge by 30%.
Deploying 3 [Arkham's Most Wanted] Champions increases their Effect ACC by 20%.
Deploying 4 [Arkham's Most Wanted] Champions increases their Effect ACC by 25%.
Deploying 5 [Arkham's Most Wanted] Champions increases their Effect ACC by 30%.
Deploying 3 [Metahuman] Champions increases their ATK and HP by 5% and 5%.
Deploying 4 [Metahuman] Champions increases their ATK and HP by 7% and 5%.
Deploying 5 [Metahuman] Champions increases their ATK and HP by 10% and 5%.
Bane uses enhanced strength to unleash a series of attacks, dealing Physical DMG equal to 765% of his ATK to an enemy, with a base chance of 120% to reduce their ATK by 50% for 10s.
Bane increases his venom dosage, recovering 8.5% of his lost HP per second for 5s.
Bane's Physical DEF increases by 150% when his HP is below 60%.
At the start of battle, all [Arkham's Most Wanted Criminal] allies gain [Robustness] for 30s, increasing their Physical DEF by 25% and rendering them immune to enemy forced movement effects.